Camera Target and Rotation around object is very interesting topic in Blender, where we set our camera to focus any object and then Rotate around object. This is the great method to introduce our Character in Animation so let's Discuss How:- Step 1:- Add Empty in our scene This is not compulsory to make target to an Empty you also target any other object like cube, light, or any other mesh, Requirement will decide which part to target for camera. Step 2:- Select Camera Step 3:- Go to Constraint tab in Properties Editor and Add Track to constraint Step 4:- Select Target = Empty To = -Z Up = Y Leave Other Setting Default This will Work To set Camera It's Target Empty Step 5:- Add Curve/Circle or You are free to use bezier Curve For Your Path Step 6:- Select Camera First And Then Curve in Object mode Ctrl + P And set To Follow Path If your Camera is at a right position it's Fine if not t
good job
ReplyDelete