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How To Target Camera & Rotate Around Object in Blender

Camera Target and Rotation around object is very interesting topic in Blender, where we set our

camera to focus any object and then Rotate around object.  This is the great method to introduce our Character in Animation so let's Discuss How:-





Step 1:- Add Empty in our scene



This is not compulsory to make target to an Empty you also target  any other object like cube, light, or any other mesh, Requirement will decide which part to target for camera.


Step 2:- Select Camera



Step 3:-  Go to Constraint tab in Properties Editor and Add Track to constraint




Step 4:- Select Target = Empty
              To = -Z
              Up = Y
Leave Other Setting Default This will Work To set Camera It's Target Empty



Step 5:- Add Curve/Circle or You are free to use bezier Curve For  Your Path



Step 6:- Select Camera First And Then Curve in Object mode Ctrl + P And set To Follow Path


If your Camera is at a right position it's Fine if not then follow the Instruction

Select Curve circle

Go to edit mode and select the part where you want to set Camera as in Image



The In Key Board Shift + S / Cursor to Selected

Go to Object mode

Select Camera Shift + S / Selected to Cursor



Press Alt + A and Rotate Camera Around Object



Note :- For Camera To Complete One Round in Our Desired Frame Select Curve and Go to Curve Properties There in Path Animation Set Your Desired Frame Rate as in Image






Comments

  1. sir jab camera aur ring ko select karte hai to aur crl+p karte hai to follow path ka option nahi ata kiyo...?

    ReplyDelete
    Replies
    1. Phele select kro camera fir ring us k baad Ctrl + P use kr
      Or ha ring curve hi ho

      Delete

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